Fire Sprite
ID #9070 • wulin162
| Name monsters | Fire Sprite#9070 |
|---|---|
| Monster type | Boss |
| Level | 150 |
| Experience | 0 |
| Health (HP) | 100 |
| Mana (MP) | 100 |
| Defence | 99999 |
| Attack | 1 |
| Accuracy | 999 |
| Evasion | 1 |
| Attack range | 2 m |
| Attack mode | Passive |
| Aggro range | 18.8 m |
| Aggro duration | 37.8 seconds |
| Movement speed | 1.5 – 5 m/s |
| Average gold drop | 0 |
| Description | V1 Monster |
| Drop table | |
|---|---|
| Drop quantity | 1 items: 100% |
| Drop rolls | 5 |
| Item drops | Source of Combat [4%] Source of Guard [4%] Source of Life [4%] Source of Vitality [4%] Source of Tenacity [4%] Show more 21 resultsCrimson Shield Token [5%] Iron Bastion Token [4%] Divine Will Token [3%] Miracle Light Token [2%] Saltpeter [4%] Sunflower Token [4%] Classic of Mountains [3%] Super Bear Paw [2%] Mystic Potion [4%] Toy Doll [4%] Cloud Bottle [4%] Catalyst [4%] Natural Power [4%] Divine Radiance [4%] Dragon Heritage Orb [4%] Fighting Bear Power [4%] Harmonious Heart [4%] |
| Probability | Individual item probabilities in the drop table, before server adjustments. |
| Coordinates and distribution | |
|---|---|
| Map | Thất Hiệp Trấn (1 points) Kinh Thành (1 points) Nam Cương (1 points) Thập Bát Lý Phố (1 points) Hạnh Tử Lâm (1 points) Ngũ Bá Cương (1 points) Bát Lý Trang (1 points) Lạc Ấn Tháp (1 points) Hoang Mạc Minh Sa (1 points) Thảo Nguyên Thần Hi (1 points) |
| Spawn points | 10 |
Thất Hiệp Trấn · q10 · 1 points
Red dots: spawn points · Light red areas: spawn ranges. X and Z are horizontal coordinates; Y is elevation.
| # | Coordinates (X, Z) | Y elevation | Quantity | Respawn | Movement | Spawn |
|---|---|---|---|---|---|---|
| 1 | (-5.3, -334)X ±616.348 · Z ±159.15 | 39.9 | 1 | 3600 seconds | Stationary | Always present |
Kinh Thành · q13 · 1 points
Red dots: spawn points · Light red areas: spawn ranges. X and Z are horizontal coordinates; Y is elevation.
| # | Coordinates (X, Z) | Y elevation | Quantity | Respawn | Movement | Spawn |
|---|---|---|---|---|---|---|
| 1 | (-159.9, 49.4)X ±199.55 · Z ±441.373 | 30.9 | 1 | 3600 seconds | Stationary | Always present |
Nam Cương · q14 · 1 points
Red dots: spawn points · Light red areas: spawn ranges. X and Z are horizontal coordinates; Y is elevation.
| # | Coordinates (X, Z) | Y elevation | Quantity | Respawn | Movement | Spawn |
|---|---|---|---|---|---|---|
| 1 | (218.6, -102.2)X ±244.639 · Z ±156.657 | 321 | 1 | 3600 seconds | Stationary | Always present |
Thập Bát Lý Phố · q2 · 1 points
Red dots: spawn points · Light red areas: spawn ranges. X and Z are horizontal coordinates; Y is elevation.
| # | Coordinates (X, Z) | Y elevation | Quantity | Respawn | Movement | Spawn |
|---|---|---|---|---|---|---|
| 1 | (-310.1, -91.6)X ±78.381 · Z ±282.761 | 88.6 | 1 | 3600 seconds | Stationary | Always present |
Hạnh Tử Lâm · q3 · 1 points
Red dots: spawn points · Light red areas: spawn ranges. X and Z are horizontal coordinates; Y is elevation.
| # | Coordinates (X, Z) | Y elevation | Quantity | Respawn | Movement | Spawn |
|---|---|---|---|---|---|---|
| 1 | (-235.2, 213)X ±203.254 · Z ±84.349 | 32.9 | 1 | 3600 seconds | Stationary | Always present |
Ngũ Bá Cương · q4 · 1 points
Red dots: spawn points · Light red areas: spawn ranges. X and Z are horizontal coordinates; Y is elevation.
| # | Coordinates (X, Z) | Y elevation | Quantity | Respawn | Movement | Spawn |
|---|---|---|---|---|---|---|
| 1 | (289.9, 127.9)X ±150 · Z ±450 | 87.3 | 1 | 3600 seconds | Stationary | Always present |
Bát Lý Trang · q5 · 1 points
Red dots: spawn points · Light red areas: spawn ranges. X and Z are horizontal coordinates; Y is elevation.
| # | Coordinates (X, Z) | Y elevation | Quantity | Respawn | Movement | Spawn |
|---|---|---|---|---|---|---|
| 1 | (-284.2, -252.4)X ±79.03 · Z ±249.533 | 68.1 | 1 | 3600 seconds | Stationary | Always present |
Lạc Ấn Tháp · q6 · 1 points
Red dots: spawn points · Light red areas: spawn ranges. X and Z are horizontal coordinates; Y is elevation.
| # | Coordinates (X, Z) | Y elevation | Quantity | Respawn | Movement | Spawn |
|---|---|---|---|---|---|---|
| 1 | (170.4, 319)X ±418.835 · Z ±128.635 | 39.7 | 1 | 3600 seconds | Stationary | Always present |
Hoang Mạc Minh Sa · q8 · 1 points
Red dots: spawn points · Light red areas: spawn ranges. X and Z are horizontal coordinates; Y is elevation.
| # | Coordinates (X, Z) | Y elevation | Quantity | Respawn | Movement | Spawn |
|---|---|---|---|---|---|---|
| 1 | (-86.6, 214.9)X ±265.701 · Z ±210.572 | 245.1 | 1 | 3600 seconds | Stationary | Always present |
Thảo Nguyên Thần Hi · q9 · 1 points
Red dots: spawn points · Light red areas: spawn ranges. X and Z are horizontal coordinates; Y is elevation.
| # | Coordinates (X, Z) | Y elevation | Quantity | Respawn | Movement | Spawn |
|---|---|---|---|---|---|---|
| 1 | (-121, -219.1)X ±410.323 · Z ±157.241 | 308.1 | 1 | 3600 seconds | Stationary | Always present |
